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Tips for Bosses Guide - Blox Fruits
Guide

Tips for Bosses

Guide

Bosses are scattered across the islands of the three seas, almost always tied to a quest, and they drop excellent rewards - it's the best grinding spot in the game. Raid Bosses, on the other hand, appear at fixed locations and require no quest - some can be summoned by hand (Darkbeard with the Fist of Darkness, rip_indra with a God's Chalice), while others spawn at intervals depending on the server's age (Greybeard every 4 to 6 hours, The Saw every 75 minutes). Here are the strategies that work, boss by boss, with their difficulty ratings.

How to read the difficulty ratings

The Difficulty column uses the star ratings from the Fandom. Three things to know before trusting them:

  • They are assigned by experienced players at the level corresponding to the boss, not by a max level player who overpowers everything.
  • They deliberately ignore the Buddha fruit, which would completely skew the scale.
  • They weight three criteria: damage, stun, and health points.

The source itself acknowledges this - these are just popular opinions, not measurements. And the scale isn't capped at 5; it goes up to 8 for the Dough King.

Key principles

  • Distance is your best friend. The vast majority of bosses are handled by attacking, backing away, and abusing long-range moves.
  • Use the environment. Walls, doors, ledges, stairs - many bosses get stuck, won't cross a threshold, or can't jump. Wall Glitch appears very often in Fandom advice.
  • Buddha simplifies almost everything thanks to its enormous M1 range, to the point that the community excludes it from the difficulty scale.
  • Turn off PvP on major public spawns like rip_indra or Darkbeard - the area is crowded.
  • The source's final word, not very subtle but honest - you can follow all this advice, or simply pull out an Awakened Buddha and spam M1.

First Sea

BossLevelLocationDifficultyTips
Gorilla King25Jungle2Climb onto a grass ledge and keep your distance with long-range moves, or wait until his ground smash ends to attack.
Chef55Pirate Village2.5Climb on the house roof and hit from a distance, or use Wall Glitch.
Yeti105Frozen Village2Climb to the top of a nearby tree and hit from a distance. His ground smash fells trees - switch trees each time.
Mob Leader120JeanLuc Island0.5Lure him to the island edge and hit from outside. He respawns every minute - he's the ideal boss for farming Bounty and Honor.
Vice Admiral130Marine Fortress1.5Make him exit through the side door then jump off the ledge - he can't jump, he gets stuck. Hit from a distance while moving; he pulls out the [Z] of Triple Katana (Air Slashes Barrage), which has good range but isn't very hard to dodge.
Warden220Prison2He has no special abilities - you can face him head-on without getting too close, or from a nearby tree. Another option is to hit him then run behind the wall of Swan's room and do Wall Glitch. The zero-damage method is to post up on the portal in front of Prison and shoot from afar.
Chief Warden230Prison2Same approach as Warden, but his M1 does much more damage. Wall Glitch recommended.
Swan240Prison3.5Attack from a distance and hide behind a wall near the door. He occasionally pulls out the Multi-String Attack, the [X] of Spider fruit. Don't get close; Wall Glitch recommended.
Magma Admiral350Magma Village3.5Keep your distance to avoid his column attack while dodging his Magma Fist, which widens as it advances - the farther you are, the larger it gets. Moves that push him forward, like Dragon's [X], can trap him in the volcano walls. Instinct highly recommended.
Fishman Lord425Underwater City4Two forms. Like Swan - hit from a distance, exit through the door, hide behind a wall. In his second form, stay at a distance no matter what, or he'll hit you with Trident's [X].
Sky Warlord500Skylands3.5Open from a distance then climb the rocky ledge near his spawn, and finish in melee if you want. Careful though: since Update 30 it's less safe - on top of the Bazooka M1, he has Heat Wave and Flaring Missiles, two ranged attacks, so the ledge no longer keeps you safe like before.
Thunder God575Skylands4He uses Rumble, an Elemental - you need Aura to hurt him. Stay at a distance to avoid Rumble's [X] and [Z].
Cyborg675Fountain City4His projectiles are extremely dangerous and his Fart Strike breaks Instinct - don't get close. Recommended fruits: Light and Magma. Recommended swords: Saber V2 and Dark Blade. He heals quickly, so never stop attacking.
Ice Admiral700Frozen Village3.5Starting at Level 700, get the key from the Military Detective at Prison - it opens his room. Without Aura, you can't hurt him. Flash Step is a trap - you can't touch him, but he can touch you. He chains long-range projectiles that stun and a fighting style that hits hard. Buddha recommended for damage. Stay in the air and hit from afar - Ice struggles to hit aerial targets.

A note on Chef: the Fandom says he has the Blade fruit and is immune to Swords, but then in the same cell says a sword has a 1 in 3 chance of hitting him. The two statements don't match. Either way, the practical conclusion remains the same - avoid slow M1 swords against him.

Second Sea

BossLevelLocationDifficultyTips
Diamond750Kingdom of Rose2His damage is low; just keep your distance. Beware of Longsword's old [X], which is very fast and hard to dodge.
Jeremy875Kingdom of Rose3.5He uses the Spring fruit. As long as you stay far away, he's not a problem.
Orbitus925Green Zone4.5When he uses Gravity's [V], jump and stay high - if you go high enough, the meteorites won't hit you.
Don Swan1000Don Swan's Manor5Keep your distance. Pull out your hardest-hitting fruits to kill him quick; stun fruits are highly appreciated here. The moment he launches an attack, Flash Step to get away.
Smoke Admiral1150Hot and Cold (hot side)3Hit, back out, hide behind walls. A straight fight works too - he's much easier to kill than Fajita. Watch out for his blinding attack.
Awakened Ice Admiral1400Ice Castle4Trap him against the stairway railing or the front wall. Be careful - all his moves break Instinct and deal heavy damage.
Tide Keeper1475Forgotten Island3.5He uses both moves of Dragon Trident. The boss himself is easy, the real problem is the Sea Beast he summons below 60% health - 20,000 HP and all the moves of a real Sea Beast. Fortunately, this Sea Beast gets trapped fairly easily.

Third Sea

BossLevelLocationDifficultyTips
Stone1550Port Town2He uses Bomb. Long-range attacks, or Buddha spamming M1.
Hydra Leader1675Hydra Island4She uses Venom, so tons of stuns. Take Buddha, keep your distance, or lock her in the room and attack from outside.
Kilo Admiral1750Great Tree4.5He respawns every 30 minutes near the top of Great Tree. Long-range attacks or Buddha.
Captain Elephant1875Floating Turtle5Never get close, unless you're using Buddha. Otherwise, use only long-range fruits.
Beautiful Pirate1950Hydra Island5Keep your distance and dash constantly. When he uses Canvander's [Z], Flash Step to get away. Another method: Flash Step to a corner of the domain - he won't be able to touch you with M1 anymore.
Longma2000Floating Turtle4He hits hard and his regeneration is insane - if you die, come back as fast as possible. The reliable method is to stay very far away, hit with long-range attacks, and farm him through the wall, which works with Fighting Styles, Swords, Guns, and Blox Fruits.
Cake Queen2175Ice Cream Land (Sea of Treats)5.5Keep your distance, dash constantly, and dodge with Instinct when she uses Buddy Sword's [Z].

Worth noting: there's an internal contradiction on the page - Cake Queen is presented as the strongest boss in the game based on her damage and health, yet she's rated 5.5, while the Dough King, rated 8, is described a few lines later as the hardest boss in the game. The Fandom doesn't reconcile these two statements.

Raid Bosses

BossLevelLocationDifficultyTips
The Saw100Middle Town2If you're above his level, face him head-on. If he starts doing real damage, back off. If you're below his level, camp in the air - all his moves are ground-based.
Greybeard750Marine Fortress5He uses Quake. Dash constantly; the Rabbit race is recommended for its mobility. Below Level 1000, come with a group.
Darkbeard1000Dark Arena5He mostly chains short attacks that are easy to dodge. Keep your distance and beware of Dark's [V]. Since the area is usually crowded, staying far away is even more recommended.
Order1250Hot and Cold6He has low health but huge mobility, which makes him very hard. Stun moves are critical, especially once his zone disappears - stun him as soon as he appears. Solo, Ice is recommended. Buddha spamming M1 works too, but his huge hitbox exposes you to constant hits.
Cursed Captain1350Cursed Ship4Lure him against a wall and attack from outside. Even so, don't get too close.
FactoryN/ANear Factory Staff and The Café0.5Send alliance requests to absolutely everyone. Max level makes it easier to do the most damage. At low level, take a long-range, high-damage fruit like Spider. If you don't form an alliance, you can instead get free Bounty by hitting present players. Above 100,000 damage, the fruit is guaranteed.
rip_indra5000Castle on the Sea6.5His first form isn't very hard; the whole server rushes it. The second is much more violent - huge damage, very frequent attacks. Turn off your PvP.
Cake Prince2175Cake Island (Sea of Treats)7Very hard without Buddha. With Buddha, stick to him and use Instinct as soon as possible. Without Buddha, stay at a distance, circle around him until he launches a move, get close for 5 seconds to land your short-range moves, then back off again.
Dough King2300Dimensional Shift8Considered the hardest boss in the game - Awakened Dough, big stuns, huge health, constant damage. Buddha highly recommended and never attempt solo. With three Buddha players, it becomes manageable. Remember you only have 7 minutes 30 seconds from when you start opening the door.
Terrorshark2000At sea (Sea Events)5Pretty tough. Buddha players are very useful, M1s work on him, as does Mammoth. Solo, camp in the air with Buddha and a fighting style like Godhuman or Dragon Talon, especially when several appear at once.
LeviathanN/AAt sea (Sea Events)6.5Fruits: Magma, Dragon, Blizzard, Venom. Swords: Shark Anchor, Dark Blade, or Cursed Dual Katana, paired with Sanguine Art, Dragon Talon, or Death Step for heavy area damage. Dodge his moves with highly mobile abilities, such as Buddha's [F] or Cursed Dual Katana's [X]. The Shark race is recommended.

Awakening Bosses (Awakening Raids)

All these bosses are at Level 1100 and are found at the end of their fruit's raid.

BossRaidDifficultyTips
Flame MasterFlame2Stay close to him to avoid his Prominence Burst. Doing this makes him soloable - he can only pull Awakened Flame's [Z]. When he uses Awakened [V], activate Shark V3's ability or back away during his charge animation. Buddha isn't necessary here, just an accelerator.
Ice MasterIce3Fearsome stuns and big knockback, but low damage. Don't jump, he counters Ice's [X]. Don't get close either, he counters [V]. Kept at good distance, he only has [Z], which is weak and easy to dodge.
Quake MasterQuake4.5Camp in the air, come with a group, and he falls easily.
Darkness MasterDark3Trap him in a wall and attack from outside. Otherwise, use long-range attacks while circling him.
Light MasterLight3Easy boss on his own, but rated Medium because he constantly enters and exits the pyramid. Spam your attacks and you're good. Buddha still recommended, as always.
Spider MasterSpider4.5Warning: the island is small. Kill the Spider NPCs first - if they all stun you at once, things get very bad. Buddha recommended.
Rumble MasterRumble4Keep your distance; his [X] and [V] are deadly. Stuns are very useful. Angel V4 or Buddha handle him easily.
Magma MasterMagma3Stay fairly close - his real threat is his [C]. His Magma Shower is weak. If he uses [V], Flash Step to get away. Another equally valid approach: lots of distance, long-range moves, and camping in the air, making the boss very easy.
Buddha MasterBuddha7Extremely difficult. At this point, using Buddha is almost mandatory. Otherwise, stay at the island's edge and use the boat provided by the raid to avoid attacks. Stun moves and constant distance. When he pulls Buddha's [C] or [V], get away as fast as possible. Even Buddha NPCs are a threat.
Sand MasterSand4He can become very hard because of Sand's [V], which drains your health incredibly fast, and stuns on his [X] and [Z]. Do everything to avoid these three attacks.
Dough MasterDough6Keep your distance even while using Buddha. First clear the Dough NPCs from range, then go for the boss. The moment your health gets low, flee, heal, return, and attack in short bursts.
Phoenix MasterPhoenix5The boss himself is fairly simple, kind of like Tide Keeper. The real work is killing the Sea Beasts first - they're very annoying during the fight. Still, watch out - Phoenix's [C] and tap hit hard. Having Buddha players on your team helps a lot.

General rules to know

Rewards. To get a boss's reward, you must have dealt at least 10% of its total damage, which allows multiple players to be rewarded on the same kill. Two exceptions: fruit raid bosses, where the final hit counts, and Longma, where you must have dealt 100% of the damage.

Mastery. The weapon with which you land the final hit determines the Mastery you gain.

Immunities. Bosses ignore Elemental immunities, including raid bosses. However, you can still dodge with Instinct.

Required Aura. Some bosses have an Elemental effect - without Aura, you deal no damage to them. The list: Magma Admiral, Thunder God, Smoke Admiral, Ice Admiral, Awakened Ice Admiral, Darkbeard, Cake Prince, and Dough King.

Respawn. All Second Sea bosses respawn after 20 minutes, except Raid Bosses and Don Swan, who can respawn in 30 minutes. The Respawn Bosses game pass lets you make them respawn, but it doesn't work on Raid Bosses.

Drops. Some bosses have rare drops. Raid bosses give excellent rewards - full levels and weapon upgrades.

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