Quake is the shock wave fruit: blows that crack the air, ground that explodes, and tsunamis that sweep across the entire screen. Affordable for a
Legendary, it becomes truly powerful once awakened, with a devastating grab and even larger damage zones. A good choice if you like big impacts and zone control.
How to get it
Quake can be purchased for 1,000,000 Beli or 1,500 Robux from the
Blox Fruit Dealer when it's in rotation (check the live block below), and it can also be obtained from the Dealer's gacha.
Moveset
Base
| Key | Move | Preview | Description |
|---|---|---|---|
| Z | Quake Punch Mas. 1 |
You charge an energy ball and shatter the air with a punch - decent damage, strong knockback and screen shake for the victim. The hitbox is small and the move has slight startup lag, making it hard to land on a player. cooldown 10.5s · energy 15 · breaks |
|
| X | Quake Wave Mas. 50 |
You throw a large slow seismic sphere at your target - decent damage, screen shake and slight knockback of enemies in its path. cooldown 13.5s · energy 25 · breaks Instinct |
|
| C | Quake Erupt Mas. 100 |
With two seismic spheres in hand, you shatter the ground - heavy damage in an area around you, after a short startup time. cooldown 18s · energy 35 · breaks Instinct |
|
| V | Dual Tsunami Mas. 150 |
You shatter the air with a seismic sphere and, after a moment, two tsunamis surge from both sides dealing heavy damage to everything they pass through. cooldown 31.5s · energy 50 · breaks Instinct |
Awakened
| Key | Move | Preview | Description |
|---|---|---|---|
| Z | Fatal Demolisher Mas. 1 |
You pull your opponent toward you, crush them with a punch then launch them away, cooldown 10s · energy 15 · breaks Instinct |
|
| X | Air Crusher Mas. 50 |
You charge an energy ball in your left hand then send a large spherical orb at the target - medium to high damage and screen shake. Its hitbox extends roughly 30% beyond what the visual shows. cooldown 12.75s · energy 25 · breaks Instinct |
|
| C | Spatial Shockwave Mas. 100 |
After 0.75 seconds of charging, you release a massive shockwave around you - heavy damage, strong knockback and intense screen shake for anything caught inside. cooldown 17.25s · energy 35 · breaks Instinct |
|
| V | Seaquake Mas. 150 |
You shatter the ground - stun, damage and four tsunamis surge from all directions. Used in the air, you dive to the ground dragging enemies with you; without ground beneath your feet (above the sea), the move won't activate. On groundYou strike the ground, stunning and damaging the target(s) while summoning four slightly larger tsunamis from each direction (stuns and screen shake). In the airIf used in the air, you fall back to the ground at high speed then strike, pulling anything in your path downward. If you can't reach the ground (for example above the sea), neither the tsunamis nor the strike will activate, making the move useless. cooldown 28.5s · energy 50 · breaks Instinct |
Awakening
Fully awakening Quake costs 17,000
Fragments, earned in raids. The moveset becomes significantly more brutal: the Fatal Demolisher grab, the Air Crusher orb, the giant Spatial Shockwave, and Seaquake with its four tsunamis coming from all directions. Awakening at least one move unlocks the title The Strongest One.
| Move | Fragment cost |
|---|---|
| Z | 1 000 |
| X | 3 000 |
| C | 5 000 |
| V | 8 000 |
| Total | 17 000 |
Bonus: awakening at least one move unlocks the title "The Strongest One".
Combos 72
Combos from the official wiki (the fruit combined with swords, guns, fighting styles and races), sorted by effectiveness. The effectiveness (score out of 10) is estimated from the current PvP meta: fruit level, strength of the items used and stated damage. Remember to break the opponent's Instinct before starting, otherwise the combo won't land.
| Sequence | Difficulty | Effectiveness | Notes |
|---|---|---|---|
| Quake V |
Easy | ||
| Quake V |
Hard | ||
| [[ |
Easy | Cyborg V3 recommended | |
| Quake V |
Medium | ||
| Quake V |
Medium |
See the 67 other combos
| Sequence | Difficulty | Effectiveness | Notes |
|---|---|---|---|
| Quake V |
Easy | ||
| Quake V Superhuman Z |
Medium | ||
| Quake V |
Easy | ||
| Quake V Godhuman Z C X Spikey Trident X Quake Z X | Easy | ||
| Quake V Sharkman Karate X Z C Shizu Z Quake Z | Medium | ||
| (version air) Quake V, |
Easy | Cyborg V3 recommended | |
| Hard | |||
| (teleport near) Quake V Sharkman Karate C Spikey Trident X Quake C Kabucha X, Z Spikey Trident Z Sharkman Karate X, Z Quake Z, X | Medium | ||
| Skull Guitar Z / Any Stuns Awk Quake Z Spikey Trident X Godhuman Z Spikey Trident Z Godhuman C (tapé) Awk Quake X Awk Quake V | Hard | good aim required | |
| Quake V Godhuman X Z C Quake Z Skull Guitar Z [[Cursed Dual Katana| C DK]] X Z (maintenu) Godhuman Z X Skull Guitar X | Medium | ||
| Quake V Death Step C (maintenu) Kabucha X (Down) Quake X Death Step Z Pole (2nd Form) Z Death Step X Quake Z | Hard | ||
| Instinct Breaker Flash Step Quake V X Spikey Trident X Superhuman Z Spikey Trident Z Superhuman C Quake Z | Easy | ||
| Cursed Dual Katana Z (maintenu), Dragon Talon Z, Quake Z, Cursed Dual Katana X (tapé), Quake V, Dragon Talon C | Medium | ||
| Godhuman C (maintenu) Spikey Trident X Quake V Godhuman X, Z Quake Z Skull Guitar Z Quake X | Easy | ||
| Godhuman C (maintenu) Quake Z Cursed Dual Katana X Z (Down) Quake V Godhuman X Z Quake C ( Z) | Hard | ||
| Quake V Acidum Rifle Z Quake C Pole (2nd Form) X Death Step C Z Pole (2nd Form) Z Quake Z | Medium | ||
| Quake V Godhuman Z C X (tapé) Quake Z Skull Guitar Z (recommended) Spikey Trident X Quake X | Medium | ||
| Skull Guitar X, Sanguine Art Z, |
Hard | good aim required | |
| Quake V Cursed Dual Katana Z Godhuman Z C Cursed Dual Katana X Godhuman X Quake X Z | Hard | ||
| Quake V Acidum Rifle Z Quake C Superhuman Z C Flash Step Superhuman X (Quake Z) | Medium | ||
| Quake V Pole (2nd Form) Z X Acidum Rifle Z Death Step M1 C Z Quake Z Death Step X | Hard | ||
| Quake V Soul Cane X Superhuman Z Soul Cane Z Kabucha X Superhuman C Quake Z X | Medium | ||
| Quake V (optionnel), Sanguine Art Z, Quake Z, Spikey Trident X Z, Sanguine Art X C, Quake C X | Medium | ||
| Quake V Cyborg V3 (optionnel) Godhuman Z C Spikey Trident X Godhuman X Quake Z | Medium | ||
| Quake V Sharkman Karate X Z C Spikey Trident X Quake Z X Flash Step Quake C | Medium | breaks Instinct | |
| Godhuman C Quake Z X (quickly) V Cursed Dual Katana X Z Godhuman Z X Quake C | Hard | ken-trickable | |
| Quake V, Sharkman Karate X C, Spikey Trident]] X, Kabucha X, Sharkman Karate Z, Quake Z | Medium | ||
| Quake V Pole (2nd Form) X Acidum Rifle z Sharkman Karate X Z C Quake Z | Medium | ||
| Godhuman C (maintenu), Spikey Trident X, Quake V, Godhuman Z, Quake Z, Godhuman X | Easy | ||
| Pole (2nd Form) X Acidum Rifle Z Superhuman C Z Flash Step Quake V Z | Medium | ||
| Quake V Pole V2 Z X Venom Bow X [[Electric C law]] Z X C Quake Z | Medium | ||
| Quake Z Cursed Dual Katana X Quake X Sanguine Art C Z Quake C V | Easy | ||
| Death Step V Pole X Acidum Rifle Z Death Step X C Z Quake V Z | Medium | ||
| Quake V Sharkman Karate X Z Quake Z Skull Guitar Z Quake X | Easy | ||
| Quake V Superhuman Z Acidum Rifle Z Superhuman C Quake Z X | Medium | ||
| Quake V Godhuman Z Quake Z Spikey Trident X Godhuman C X | Medium | Cyborg V3 recommended | |
| Quake V Sharkman Karate X Z C Cursed Dual Katana X Quake Z | Hard | ||
| Quake V [[Electric C law]] Z X C (visée haut) Quake Z | Medium | ||
| Quake V Death Step V C Z Spikey Trident Z Quake Z | Medium | good aim required - ken-trickable | |
| Gravity Blade Z, Quake V, Godhuman X, Z, C, Quake Z | Easy | Cyborg V3 recommended | |
| Quake V Spikey Trident Z X Death Step C Z X | Easy | ||
| Quake V, Sanguine Art X, C, Z, CDK X, Z, Quake Z | Easy | ||
| Quake V Z Spikey Trident X Godhuman Z C X | Hard | good aim required | |
| Godhuman Z C Spikey Trident X Quake Z | Easy | ||
| Medium | |||
| [[Electric C law]] C Z (visée haut) Quake V [[Electric C law]] X Quake Z Spikey Trident X Quake X | Medium | ||
| Quake V Pole (2nd Form) Z X Quake Z Sharkman Karate C Pole (2nd Form) Z X Sharkman Karate X | Medium | ||
| [[Electric C law]] C Z X Quake Z (awk) Spikey Trident X Quake X Flash Step Quake C | Medium | ken-trickable | |
| Quake V [[Electric C law]] Z X C Cursed Dual Katana X / Dragon Trident X Quake Z | Hard | ||
| Sharkman Z Quake V Soul Cane Z Sharkman X Quake X Sharkman C Quake Z | Medium | ||
| Quake V Sharkman Karate Z X Quake Z X Flash Step (vers l'ennemi) Quake C | Medium | ||
| Quake V Pole (2nd Form) Z X Dragon Talon X Z Flash Step Dragon Talon C | Medium | ||
| Quake V, Sanguine X, Sanguine Z, Sanguine C, Quake Z, Spikey Trident]] X, Quake X | Hard | good aim required | |
| Gravity Blade Z Quake V [[Electric C law]] Z (maintenu) X C Quake Z (up) | Medium | ||
| Quake V Pole (2nd Form) Z X Venom Bow X Dragon Talon X Z Quake Z | Medium | ||
| Quake V Pole (2nd Form) Z X Superhuman Z Quake Z (Superhuman C) | Easy | ||
| Quake V Flash Step Quake C Spikey Trident X Sanguine Art Z C X Quake Z | Hard | ||
| Quake V Superhuman Z |
Medium | ||
| Quake V [[Electric C law]] X C Pole V2 Z Quake Z | Medium | ||
| Easy | |||
| Quake V Superhuman Z |
Medium | ||
| Quake V, |
Easy | ||
| Quake V Death Step C Z Quake Z X | Medium | ||
| Quake V Superhuman Z C Quake Z | Easy | ||
| Quake V Godhuman X Z C Quake Z | Medium | ||
| Quake V C X (Flash Step) Quake Z | Easy | ||
| Quake V Sanguine Art Z C X Quake Z | Easy |
Strengths and weaknesses
- Massive knockback and shaking screens: impacts that feel powerful
- Dual Tsunami and Seaquake cover huge areas
- Awakened Fatal Demolisher offers a true grab with massive damage
- Rather affordable price for a Legendary fruit
- Awakening clearly strengthened by the 29.6 PvP patch (7 August 2026): +40% damage on Air Crusher and Spatial Shockwave, +20% on Fatal Demolisher and Seaquake, with reduced wind-up and end-lag
- Small hitbox on Quake Punch with startup time: difficult to land in PvP
- Quake Wave is slow and easy to dodge
- Several moves require a short charge time, even though it was cut by 30% on Air Crusher and Spatial Shockwave in patch 29.6
- Seaquake becomes useless without ground under your feet, above the sea
Our verdict
Quake is an honest Legendary at a low price: get it if you like shock waves and zone control, and aim for awakening to unlock its true potential. Just avoid relying on it above the sea-Seaquake needs ground to work properly. Since the 29.6 PvP patch (August 2026) its awakening hits harder and comes out faster, and the Fandom reports that a Quake rework has been announced by the admins, alongside
Venom and
Dark, with no date.
Live value and stock
Update history
Fruit : Quake·Released : Update 1
-
Update 29.6 7 août 2026 Buff
- Awakened Quake buffed (Summer PvP Patch):
- [Z] Fatal Demolisher: damage +20%, end-lag decreased by 70%.
- [X] Air Crusher: damage +40%, wind-up and end-lag decreased by 30%.
- [C] Spatial Shockwave: damage +40%, wind-up and end-lag decreased by 30%.
- [V] Seaquake: damage +20%.
-
Update 12 vers fin 2020 Nerf
- Awakened Quake was nerfed.
- Damage slightly reduced.
- Added some recovery time (end-lag) to [Z] Fatal Demolisher (V2).
- [X] Air Crusher and [C] Spatial Shockwave (V2) have longer startup time.
- Reduced hitbox and speed of [X] Air Crusher (V2).
-
Update 11 10 juillet 2020 Buff
- Tremor-Tremor was renamed Quake.
- Quake received an awakening.
- Reduced cooldown of [V] Dual Tsunami.
-
Update 2 vers 2019 Buff
- Increased cooldown and reduced range.
- Reduced cooldown of [V] Dual Tsunami.