Shark Anchor is an excellent choice for sword mains in PvP: high damage, short cooldowns, and easy-to-land moves with multi-target AoE across the entire kit. Its [X] Armor Breaker also makes it a formidable weapon in PvE, with massive bonus damage against
Leviathan and other very large targets.
How to get it
Consume a
Monster Magnet to attract an
Anchored Terrorshark (
Third Sea), then defeat it. Only the player who consumed the Monster Magnet can receive the anchor, provided they dealt at least 10% of the damage to the boss. A system message confirms the beast's appearance.
Moveset
| Key | Move | Preview | Description |
|---|---|---|---|
| M1 | Normal Attack | Three anchor strikes, concluded with a slash. | |
| Z | Typhoon Toss Mas. 150 |
You spin the anchor at the end of its chain (like Awakened cooldown 9s · energy 30 |
|
| X | Armor Breaker Mas. 350 |
A dash-uppercut: enemies hit are carried away then slammed to the ground, with an anchor symbol on impact. Bonus damage against large targets ( cooldown 13.5s · energy 60 |
Strengths and weaknesses
- High damage and high combo potential
- All moves have AoE and grab multiple enemies
- Breaks Instinct: first hit of [X] and explosion of [Z]
- Extremely effective against Leviathan and Sea Beasts
- Reduces armor of transformations (Buddha, Dragon,
Mammoth...) - Long range, low endlag, difficult to counter
- Painful to obtain: Monster Magnet required and 10% damage needed
- Demanding mastery (350 for [X]) and slow M1 with dash on the fourth hit
- All moves are still avoidable by playing
Instinct - Strong knockback and weakness in the air
- The [X] slam over the sea can make you sink and drown
Our take
One of the best acquisitions in the Third Sea for a sword main: easy to play, devastating in PvP, and unbeatable against very large PvE targets like Leviathan. If you're already hunting Terrorsharks, make it your priority.
Update history
Sword : Shark Anchor·Released : Update 20