Update 17.2 was released on March 12, 2022 and centers primarily on the Phoenix Awakening. It also opens
Cake Land with its
Raid Boss
Cake Prince, raises the maximum level to 2300, and brings
Sea Events (
Sea Beast,
Ship Raid,
Rumbling Waters,
Mirage Island) to the
Second Sea and
Third Sea. On the balance side, it's the update that breaks aimbot by reducing gun damage shot after shot, and it overhauls the formula for stat points granted by
Mastery.
How to get it
Released on March 12, 2022. The Fandom presents it as an update centered on the Phoenix Awakening, accompanied by a large package of various changes.
New Features
- Maximum level increased: 2200 -> 2300
- New
Blox Fruit Awakening:
Phoenix - New island: Cake Land
- New sword:
Spikey Trident - New accessory:
Pale Scarf - New Raid Boss: Cake Prince
- New enemies:
Cookie Crafter,
Cake Guard,
Baking Staff,
Head Baker - New Titles, especially new YouTuber titles and rewards
- Sea Events added to the Second Sea and Third Sea: Ship Raid, Sea Beast, Rumbling Waters, Mirage Island
Christmas Event disabled
Guns: the anti-aimbot nerf
To break aimbot, guns now deal decreasing damage to players, only in the Second Sea and Third Sea:
| Shot | Damage Dealt |
|---|---|
| 1st | 100% |
| 2nd | 66% |
| 3rd and beyond | 33% |
- The counter resets after a few seconds.
- The reduction only applies if the opponent moves: an idle opponent always takes 100% damage.
- Stated goal: let honest players continue playing guns normally.
Suspicious Kill also triggers more accurately.
Mastery stat bonus overhaul
- Before: 1 stat point every 3 Mastery levels.
- After: 1 point every 4 levels, plus a small percentage based on your level (up to 10% of your level at 600 Mastery).
- Example given by the source: at Lv. 2300 with 500 Mastery, you get 500/4 + 2300 x (500/600) x 0.1 = 316 additional points.
- Result: the Mastery system now grants more stat points overall than before.
Other Changes
Server Browser reimplemented, without
Bounty filter until bounty exploiters are fixed.- Animations of several weapons remade,
Bisento for example, more to follow.
Damage counter for combos, activable in
Settings.- Quest tracker and compass, to help beginner players find recommended quests.
- Advanced Raids added: they must first be unlocked and are harder than classic
Raids. - Raid difficulty now adapts to the level of participants.
- Ping compensation on stuns: players with high ping have a better combat experience.
Experience given by all quests buffed overall.- New enemies and new quest in
First Sea (
Prison), and adjustment of required levels for some other quests. - Fan Art frames added to the Cafe and
Mansion (Third Sea). - Data restoration option for players banned by mistake, and reduced data penalty on future resets.
- New translation method in testing: some texts may temporarily not be translated, the goal being to support more languages, like Thai.
- When leveling up outside PvP combat, you recover 70% of your HP and energy.
- Maximum crew members increased to 30, from 25 before.
- Maximum daily trades increased from 4 to 5.
- Maximum Bounty/Honor increased to 30M, but no more PvP boost beyond 25M.
- Treasure Capacity renamed to Fruit Storage, with a proper icon.
- With Observation V2 active, chasing a player in combat who tries to flee increases dash distance by around 50%, with a ring serving as an indicator.
Quality of Life (QoL)
- Trying to spend more stat points than you have now directly uses the maximum possible: no need to calculate to max out a stat.
- Visual effects of Race V3 abilities improved.
- Visual effects of
Dark Blade improved, including
Triple Dark Blade. - Visual effects of some
Rumble V2 abilities improved. - Quality of
Death Step's wind effect improved. - Mastery x2 indicator improved: it now appears in the EXP gain message.
- LoD optimizations on the Third Sea, intended to increase average FPS.
- Click combat heavily optimized, also for FPS.
- Server hitboxes heavily optimized, intended to reduce average ping.
- Server physics optimized, also for ping.
- First Sea boss respawn time reduced.
Nerfs
Pole (2nd Form): Z move hitbox and stun nerfed.
Acidum Rifle: stuns slightly nerfed.
Sand V2: general damage rebalanced, X now stuns the user 1.8s after a successful grab, and
Fast Mode reduces Z and V particles to limit lag.
Dark V2: X hitbox slightly reduced.
Soul: X damage reduced.
Dragon: Z and transformed X damage reduced, and transformation now costs 20% of the
Fury Meter.
Venom: transformation now costs 20% of the Fury Meter.
Buffs
Sharkman Karate: X breaks
Observation, and Z hitbox grows toward the end of the attack.
Cyborg: special ability reworked, it disables Observation of nearby opponents with faint lightning particles whose damage depends on level (0.1 damage per hit initially, +0.1 every 10 levels). It also gives 30% extra defense during V3.- Sky V3 (
Angel): special ability grants 15% defense instead of removing 30% damage from its user.
True Triple Katana: less lag on both moves, especially Z; X slightly faster and larger; damage slightly increased on both moves.
Flame V2: F grants a higher initial speed boost, and Z inflicts more damage while growing during its path.
Light V2: X projectiles have longer range and ignore Observation.
Magma V2: magma balls inflict much higher damage per tick, Z explosion damage is slightly increased, C ignores Observation, and the awakened user can walk on water.- Ice V2: V is remade, it stuns longer and launches faster (like V1), but it can no longer be launched in the air and its hitbox only exists horizontally. C is also remade: longer stun and slightly faster path.
String: auto-aim and C speed greatly increased.- Soul: X, C, F cooldowns and click move cooldowns reduced; X and C share the same cooldown duration; Z can steal up to 2 souls by hitting multiple enemies at once; mood-related damage modifier slightly increased on V; C damage and hitbox buffed.
Control: X and F cooldowns reduced and made very close; V damage increased, it no longer shrinks after grabbing a player and doesn't disappear after the move; Z room lasts much longer.- Dragon: defense slightly increased in transformed form, passive Fury drain greatly reduced, and when transformed, taking damage fills the Fury Meter while reducing all cooldowns.
Diamond: passive defense increased from 22.5% to 25%.
Falcon: passive defense increased from 7.5% to 10%.
Door: C teleportation grants short immunity frames.- Bisento: price reduced from 1,200,000 to 1,000,000 Beli, and X hitbox in V2 enlarged.
Bomb and
Spike: cooldown reduced on both fruits, since they only have 2 moves.
Bug Fixes
- 2 unobtainable
Titles fixed. - Wrong title description on Sand Awakening fixed.
- Low levels can no longer join other seas.
- Multiple VIP servers purchased on the same account no longer share the same seas.
Teleportation between seas fixed in VIP servers, except to the First Sea.
Buddha speed and dash glitches fixed, and enemies can now hit Buddha V2 again.- The chess table no longer messes up aiming.
- Rankings now update correctly again.
- God mode exploits, anti-teleportation bypass, and invisible mode fixed.
- Some UI errors fixed.
- Level up notification no longer displays a wrong value.
- Click combat no longer fails to deal damage at times.
- Gun aiming icon no longer gets stuck.
- Observation V2 finally displays its levels correctly.