Update 8, The New World Update, is one of the most massive updates in
Blox Fruits history: it's the one that opens the
Second Sea. Maximum level pushed from 750 to 1000, a flood of islands, swords, bosses and
NPCs, the raid boss
Darkbeard, the first
Sea Events, race V2 and V3 progression, and a complete overhaul of the bounty and honor system.
How to get it
Released on November 23, 2019.
The Second Sea
It's the central piece of the update. Islands added:
Kingdom of Rose, gigantic- The expansion of the
Green Zone
Dark Arena
Graveyard
Remote Island- And many other small isolated islands
Added Content
- Maximum level increased from 750 to 1000
- New Blox Fruit:
Barrier - New fighting style:
Dragon Breath - New swords:
Longsword,
Gravity Cane, Saddi,
Shisui, Wando - New firearms:
Acidium Rifle and
Kabucha - New accessories:
Black Spikey Coat,
Choppa,
Top Hat,
Warrior Helmet,
Dark Coat,
Swan Glasses - New ships:
Flower Ship and
Swan Ship - New item:
Summon Sea Beast - New item rarity tier:
Mythical
New Bosses and
Raids
New NPCs
Trevor
Wenlocktoad, later replaced by
Arowe
Sabi- Norp, later replaced by
tort
Plokster- The Alchemist
- Usoapp, now
The Strongest God
Sea Events and Navigation
Sea Events arrive with the Second Sea:
- Sea Beasts
Ship Raids
The navigation system is overhauled at the same time:
- Ships now have a health bar and cannons
- They can be damaged by moves and by other ships' cannonballs
Race Progression (V2 and V3)
- Addition of V2 and V3 versions for races
- New race abilities:
Last Resort,
Agility,
Water Body, and
Heavenly Blood - It becomes possible to reset your stat points at Plokster and change your race at Norp without spending Robux
Bounty and Honor Overhaul
- Addition of rankings for the best individual bounty and honor
- Bounty and honor cap raised to 10M
Enemies give more bounty and honor, up to 250K
Bosses give a lot, up to 2.5M- You can no longer lose bounty or honor in PvP until you reach 2.5M
- PvP gain and loss depend on the level and bounty or honor of your opponent: losses are much less harsh
- 1v1 system: you can only kill or die to the same player 3 times per 3-day period. The example given by the source: if you kill them twice and they kill you once, the score reaches 3 out of 3 and neither of you gains bounty from each other for 3 days
- Two new rewards: Usoap's Hat for bounty,
Marine Cap for honor
Bounty-Related PvP Bonuses
- Every 500K bounty or honor, your PvP damage and defense increase by a certain amount
- The Bounty/Honor Expert at
The Café tells you your current bonuses - Stated goal: allow very high bounty holders to stand a 1v3 and win it
- To avoid shortening fights, you gain more defense than damage
Other Changes
Fixes and Adjustments
The source groups here fixes and some quality-of-life adjustments:
- Fix for
Chop's speed glitch
Sounds slightly louder
Saber V2 now requires a minimum level and unlocks from 1M bounty or honor- More experience gained from enemies, so mastery levels up faster
- Players heal faster over time
- PvP remains disabled for only 10 minutes in the Second Sea, versus 15 minutes in the
First Sea - Different music depending on zones