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Update

Update 11

Update

Update 11, released on July 10, 2020, lives up to its name The Awakening Update: it's what introduces Blox Fruits Awakening, with Flame, Ice, and Quake as the very first awakeable fruits. It also brings Fragments, a currency that replaces Rare Artifacts and that, unlike them, is preserved from one server to another. The rest of the patch is a massive pass of balancing, bug fixes, and quality-of-life improvements, plus an entirely redesigned Dark Blade.

How to get it

Released on July 10, 2020. It's the founding patch of two systems you still use today to progress: Blox Fruits Awakening and Fragments.

Blox Fruits Awakenings

The first three fruits to receive an Awakening: - Flame - Ice - Quake

New currency: Fragments

  • Fragments make their appearance and replace Rare Artifacts.
  • Unlike Artifacts, they are saved from one server to another: you can finally set them aside and accumulate them.

Dark Blade Redesigned

  • New model.
  • New combat animations, faster.
  • Alternative moves exclusive to V2:
  • holding Z for at least 0.25 seconds propels you forward;
  • X can be charged up to 0.4 seconds for a slightly faster attack, and to Break Observation.

Balance

  • Energy regenerates faster the higher your maximum energy is (and 2 times faster on the ground).
  • Killing a player restores up to 33% of your maximum energy and health, depending on the level gap.
  • Maximum number of extra jumps reduced by 2 for the Sky race, and by 1 for other races.
  • Some gravity now applies to dashing in the air.
  • Dash on the ground faster for evolved races.
  • Last Resort no longer costs you health, and its base damage bonus increases by 2.5%.
  • Sky race jump height reduced.
  • Dash cooldown during Agility slightly nerfed.
  • Koko's X launches about 0.04 seconds faster.
  • Jitte's X teleportation range increased.
  • Ice's C stun reduced: it was 2 seconds fixed, it now ranges from 0.6 to 2 seconds depending on the distance traveled before the explosion.
  • True Triple Katana:
  • Z range reduced by around 15%;
  • Z stun reduced by 0.2 seconds;
  • X damage changed from 27 to 26;
  • X tornado hitbox corrected and reduced (it now behaves like a cone rather than a large sphere), with an additional 0.1 second delay at the end of the animation.
  • Rubber's V reduces energy regeneration by 25% instead of 50% (this is a buff).
  • Dough's V delay slightly reduced, X and C hitbox slightly increased.
  • Control's C recovery time reduced, making it easier to combo.
  • Quake's V cooldown reduced.
  • String's C becomes impossible to dodge.
  • Dark Coat buffed.

Bug Fixes

  • Fixed the sea teleportation bug.
  • Fixed the super speed glitch with Acidum Rifle, Chop, and probably everything else.
  • Fixed the bug that allowed stacking left clicks with a move for extra damage (for example, clicking just before Superhuman's C).
  • Fixed strange animation behavior when a move was held.
  • Fixed several incorrect Accessory descriptions.
  • Sword mobility moves no longer send the player in the wrong direction almost at all.
  • Fixed Dough's V spawn position on mobile.
  • Enemies no longer sometimes take too long to attack.
  • Sea Beasts no longer appear on land.
  • Fixed the method that was crashing the server and causing ping spikes.
  • Fixed knockback in safe zones with Trident.
  • Fixed the invisibility glitch with Phoenix.
  • Fixed incorrect positioning of Buddha-shaped swords.
  • Fixed the glitch that allowed projecting yourself with certain moves.
  • Darkbeard and other enemies no longer disappear for no reason.
  • Fixed several crew bugs.
  • Superhuman's C should no longer trap players under the map when used from the air.
  • Fixed passing under the map with True Triple Katana's Z.
  • Added countermeasures against random knockback.
  • It is more difficult to get stuck underwater due to a physics bug.
  • Fixed the length of short trails, broken by Roblox.
  • Light and Ice swords work again after eating a fruit.
  • Fixed the ghost image bug with Paw and sword moves.
  • Fixed a bug that sometimes broke Control's V.
  • Fixed jerky Buddha movements with many moves and dashing.
  • Fixed loss of control after landing with certain moves.
  • Fixed ugly pixel gaps in the fruit shop.
  • Fixed stacking Dragon Breath with Superhuman.

Other Changes

  • Game Passes can now be gifted to other players from the in-game shop, including:
  • Awakenings Expert, to switch between awakened and non-awakened moves;
  • Crew Captain, to increase a crew's capacity;
  • Aura Editor, to visually change your Aura tier.
  • Added shift lock on mobile.
  • Observation is activated and deactivated with the E key.
  • V3 race abilities are activated on mobile via a new button, or with T on PC.
  • Private server owners can shut down a Second Sea server by typing "/shutdown" in the chat.
  • Added a confirmation window before eating a fruit.
  • The Dog House (Wenlock) V2 now sells the physical Spike fruit.
  • The number of visible ranks in bounty and honor leaderboards increased from 100 to 250.
  • Volume of all sound effects slightly lowered.
  • Observation less demanding on mobile.
  • Added a safe zone in the raid room.
  • New server message for players with 15M+ bounty or honor.
  • The Legendary Sword Dealer appears one hour earlier.
  • A notification explains how to reach the Second Sea once level 700 is reached.
  • Dash automatically activates sprint on PC.
  • Flash Step can be canceled on mobile by pressing the button again.
  • Added a chess mini-game (Chess).
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