Sharkman Karate is the enhanced version of
Water Kung Fu and one of the most reliable styles in the game: moves that break
Instinct, short cooldowns, fast casting, and very long range on [X] Pressure Vortex. Its moveset improves further with the
Sharkman Master (shark, controllable bubble, 35% shield). It is also one of the five styles required for
Godhuman.
How to get it
From the
Sharkman Teacher at
Forgotten Island (Second/
Third Sea). Requirements: give him a
Water Key, have
Mastery 400+ on Water Kung Fu, then pay 2,500,000 Beli and 5,000
Fragments. Unlocks the Sharkman title. At 400+ Mastery, Sharkman Karate counts toward Godhuman; at 500+, upgrades unlock with the Sharkman Master.
Moveset
| Key | Move | Preview | Description |
|---|---|---|---|
| M1 | Water Combo | A hook, a back kick, a forward slide, then a double fist pound to the ground. Poor M1s: unreliable hitboxes, dash on third hit, and a fourth that doesn't connect in |
|
| Z | Twelve Water Palms Mas. 100 |
You summon six water silhouettes and charge forward: if you hit, the target takes a barrage of palm strikes from the six clones and yourself. When upgraded, the silhouettes condense into a shark launched at the enemy, sweeping them after the burst. | |
| X | Pressure Vortex Mas. 200 |
You shoot a water shark that traps the hit enemy in a bubble for about 1 second before it explodes, blurring their screen. When upgraded and held, you move the bubble with your cursor and it lasts longer. Very long range. | |
| C | Great Sea Spear Mas. 300 |
You launch a water vortex that returns to you while pulling the enemy in: they take a burst of water strikes capped by a double palm. When upgraded, the move also grants you a temporary shield (+35% defense) if you hit. |
Upgrades (Sharkman Master)
At 500+ Mastery, train with the Sharkman Master (8 stages of
Fish Fights), then buy the upgrades: - [Z]:
Headband (Yellow) + 2,000 Fragments - water silhouettes condense into a shark that sweeps the target. - [X]:
Headband (Blue) + 3,000 Fragments - you control the bubble position, which lasts longer. - [C]:
Headband (Black) + 5,000 Fragments - a temporary shield grants +35% defense if the move hits. Total: 10,000 Fragments to upgrade everything.
Strengths and weaknesses
- Breaks Instinct with solid stuns
- Short cooldowns and fast casting
- [X] has very long range and blurs the enemy's screen
- Works with many builds, high damage
- Strong upgrades: shark, controllable bubble, +35% defense shield
- Can catch multiple targets at once
- Poor M1s: bad hitboxes, dash on third hit, fourth unusable in Buddha transformation
- Severe lack of mobility
- Hard to hit mobile and distant targets: requires prediction
- Punishable endlag, can bug with high ping
Our take
Get it as soon as Water Kung Fu reaches 400: it's a mid-game PvP pillar, required for Godhuman, and its upgrades keep it relevant long-term. For pure farming, Water Kung Fu remains surprisingly competitive.
Update history
Fighting Style : Sharkman Karate·Released : Update 14
-
Update 27.5 27 septembre 2025 Adjustment
- Sharkman Karate's [Z] slightly modified.
- The silhouettes are now made of translucent water.
- The dash is slightly extended.
- The dash now has a delay (nerf).
-
Update 27.2 vers septembre 2025 Nerf
- Sharkman Karate reworked.
- M1s now propel the player forward and have lag time at the end.
-
Update 17.3.5 vers fin 2022 Buff
- The [X] Pressure Vortex reworked: now pulls the opponent farther.
- The [C] Great Sea Spear reworked: now multi-target.