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Enchantments Mechanic - Blox Fruits
Mechanic

Enchantments

Mechanic

Enchantments are effects you apply to your swords, guns, and fishing rods using Scrolls with the Dragon Talon Sage. There are four families: tiered normal enchantments, Uniques reserved for weapons, Blessings, and Curses, the latter two adding a visual effect in addition to their effects. Fishing rods also have their own Skills, which replace [Z], and a passive Ability. The system is available in all seas since Update 20.

How to get it

You use Scrolls on a weapon or fishing rod with the Dragon Talon Sage. A Legendary Scroll gives a 3% chance of Blessing, a Mythical Scroll gives 10%. Curses have an even lower chance, which Fandom doesn't specify. Uniques are rarer than normal enchantments but less rare than Blessings and Curses, and they count toward the enchantment level of the scroll.

Tiered weapon enchantments

EnchantmentLevelsEffect
Agile1 to 3Reduces cooldowns by 6%, then 9%, then 12%
Beast1 to 5+3%, +6%, +9%, +12% then +15% damage against Beast users
Deadly1 to 5+2% to +10% damage to players, in 2% increments
Efficient1 to 4+15%, +30%, +45% then +60% XP on NPC
Elemental1 to 5+3% to +15% damage against Elemental users
Fortune1 to 4+15%, +30%, +45% then +60% Beli dropped by NPC
Lucky1 to 4+5%, +10%, +15% then +20% drop rate on NPC
Natural1 to 5+3% to +15% damage against Natural users
Piercing1 to 4Ignores 6%, 12%, 18% then 24% of defensive buffs from items, fruits and races
Sharp1 to 6+3% to +18% damage on NPC, in 3% increments
Siphon1 to 3Recovers 4%, 6% then 10% of damage dealt as energy
Vampiric1 to 3Heals you for 4%, 6% then 10% of damage dealt

Note: Fandom's table reserves six rows for Beast, Elemental and Natural but only details five. If a sixth level exists for these three, it is not documented.

Tiered fishing rod enchantments

EnchantmentLevelsEffect
Baitless Catch1 to 32%, 4% then 6% base chance to not consume bait
Experience Sharing1 to 5Shares 5%, 10%, 15%, 20% then 25% of all fishing-related XP with nearby players. You also gain this XP
Fish Scanner1 to 5+2%, +4%, +6%, +8% then +10% to the final chance factor
Resilient Fishing Rod1 to 4+2%, +4%, +6% then +8% fishing rod resilience
Tasty Bait1 to 3+2%, +4% then +6% chance that the fish bites faster

Uniques, reserved for weapons

UniqueEffectWhat Fandom says
MasterpieceSkills no longer cost energy, +5% damage, -8% cooldownThe all-rounder, with no real weakness
RageIncreases your movement speed with each hit landed, duration depends on base damageExcellent on support or stun weapons like the Skull Guitar: even at 0 stat, the speed gain is huge
Sharpshooter+10% damage, but +20% cooldownsVery effective with Ghoul, whose cooldown reductions offset the penalty. Good on high-burst weapons like the Bisento or True Triple Katana, even if there's better options
Strong GripDamage scales on 40% Melee and 60% Sword or GunWeapons hit hard in support mode with just Melee stats. Perfect for hybrid builds, and the best choice for fruit users who want to scrape damage in combos
UnbreakableYour held skills cannot be interrupted for 2 secondsServes to break combos and set unexpected traps. Beware, the effect isn't active on the very first frames. Very good on Cursed Dual Katana or Shark Anchor
Unreal-20% cooldowns, but -15% damageRecommended on spammable support swords like Shark Anchor and Dragonheart

Skills and Abilities of fishing rods

Skills are enchantments exclusive to fishing rods that replace the [Z] ability.

SkillEffect
Reel BoostTemporarily increases fishing rod strength for 10 seconds
Calming TechniqueSlows fish movements by 50% for 10 seconds
Conserve BaitReduces bait consumption chance by 25% for 120 seconds

Abilities, on the other hand, are passive effects unique to fishing rods.

AbilityEffect
Fishing Rod ProtectorCancels one line break per catch. Instead, progression jumps by 30% and the fish calms down

Blessings

A Blessing drops at 3% with a Legendary Scroll and 10% with a Mythical Scroll. It applies to weapons as well as rods and adds a visual effect.

Rolling an enchantment with a Legendary Scroll, the source of Blessings and Curses
Weapon BlessingEffectClarifications
BurningApplies Burn for 4 seconds on contact, effect scales on final damageBurn adds approximately 12.5% cumulative damage in ticks. It doesn't break Instinct and doesn't drain its dodges
FrozenApplies Slowness for 5 seconds on contact, effect scales on base damageDoesn't really stack. Rises slightly with higher base damage
RotApplies Rot to fruit users for 4 seconds on contactHeavily reduces normal and passive heals. No effect on NPC or fruit-less players
StormChains Lightning damage to nearby enemies on contact, effect scales on final damageDrains Instinct dodges without breaking it. Lightning deals approximately one-sixth of the attack's damage
The visual effect of the Storm Blessing, chaining Lightning damage to nearby enemies
Fishing Rod BlessingEffect
Blessing of an Angler's TreasureDaily treasure limit increased by 3
Blessing of Bait Efficiency20% chance materials aren't consumed when crafting bait

Curses

Curses drop with a Legendary Scroll or Mythical Scroll, but their chance is even lower than Blessings. They also add a visual effect.

Weapon CurseEffectClarifications
Curse of the ReaperYour life regeneration speed is halved, but you steal life at 70% against players and 23% against NPCThe heal on NPC is worth about a third of that on players. Effects stack on two equipped weapons
Curse of the ThiefEnemies become more hostile and target you even without you dealing damageXP x2.5 on XP and Mastery, money x1.5, targeting radius of approximately 18 m, and you take +25% damage. No effect on Raid Bosses, raid or dungeon NPC and some Sea Events: since 30 September 2026 the source states that some Sea Events are still affected, without saying which
The visual effect of the Curse of the Thief, making enemies more hostile toward you
Fishing Rod CurseEffectClarifications
Curse of the LeviathanAfter catching a Levi, the Frozen Dimension spawns immediately as soon as you sail into Sea Danger Level 6, provided you have bribed the SpySpy condition added by the source on 13 October 2026 (a Fandom content moderator): it matches the Frozen Dimension page, where bribing the Spy raises the spawn chance. Description rewritten by the source on 18 September 2026 (one contributor, no further detail). From 9 August to 18 September it said that only whoever triggered it could face the boss, solo, and deemed the curse of little interest, catching a Levi being already difficult
Curse of the WhaleAt the time of catch, +15% final weight, but two baits consumed once every two timesUseful for future fishing events
Curse of the TerrorsharkYou start with +20% catch progression, but the fish panics fasterCombined with standard progression, the effective start hovers around 70%

Good to know

  • Beware of overlapping names: Sharp, Piercing and Vampiric also exist as Trinket Modifiers, with completely different effects and values. The Sharp enchantment increases your damage to NPC, the Sharp modifier gives +60 to Sword.
  • The system is taught and applied by the Dragon Talon Sage, and it affects Swords, Guns, and Fishing Rods.
The Dragon Talon Sage, who teaches and applies enchantments on weapons and rods
  • Enchantments were released in Update 20. Update 24 renamed the Sea Blessing to Rot and remade the visuals for Blessings and Curses. Update 27.0 added fishing rod enchantments.

Update history

Mechanic : Enchantments·Released : Update 20

  1. Update 30 13 octobre 2026 Adjustment
    • Curse of the Leviathan: the source adds a condition, the Spy must have been bribed for the Frozen Dimension to spawn as soon as you enter Sea Danger Level 6 after catching a Levi. Added by a Fandom content moderator, consistent with the Frozen Dimension page.

    See update 30

  2. Update 30 18 septembre 2026 Adjustment
    • Curse of the Leviathan rewritten by the source: after catching a Levi, the Frozen Dimension spawns as soon as you sail into Sea Danger Level 6 (the previous version, boss reserved solo to whoever triggered it, is kept as history).

    See update 30

  3. Update 27.0 23 août 2025 Adjustment
    • Added fishing rod enchantments.

    See update 27.0

  4. Update 24 14 décembre 2024 Adjustment
    • Sea blessing renamed to Rot; updated blessing and curse visuals.

    See update 24

  5. Update 20 21 octobre 2023 Release
    • Enchantments released.

    See update 20

  6. Update 30 30 septembre 2026 Adjustment
    • Curse of the Thief: the source no longer says "no effect on Sea Events" but "not on all Sea Events", without saying which ones are still affected.

    See update 30

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