Spirit (formerly
Soul) operates on two fronts: Shu the angel and Ra the demon, ice and fire, blessings for you and traps for your opponent. A gauge constantly cycles between cyan and red; each ground click spends a spirit and summons a celestial companion (healing, speed) or infernal one (poison, grapple, stun), with a maximum of nine spirits storable. All of its moves hit in area, deal extremely high damage and stun for a long time, making it a punishing machine in PvP as much as a good farming fruit when you group
NPCs. Its 3,400,000 Beli price places it right behind the
Mythicals at 5 million and above (
Dragon,
Control,
Kitsune,
Magnet,
Leopard,
Yeti,
Tiger), with decent trade value, but its 350
Mastery on the [V] and high cooldowns make it clearly an end-game fruit.
How to get it
Spirit costs 3,400,000 Beli or 2,550 Robux at the
Blox Fruit Dealer when it appears in rotation (check the live block below), and it can also drop from the Dealer's gacha. Its Mythical rarity makes it hard to see in stock, and its 3,400,000 Beli price stays in the upper range, giving it decent trade value. No need to bankrupt yourself too early: the [V] requires 350 Mastery, as much as Control and Dragon, and it is what makes the whole fruit worth it. Fun detail once you have the fruit: the model and image of the fruit have, for no known reason, the angel and demon sides reversed.
Moveset
Base
| Key | Move | Preview | Description |
|---|---|---|---|
| M1 | Summon Buddies | You click on the ground to spend a spirit and summon a companion, randomly drawn from the gauge half where your cursor is at the moment of the click. Heaven side: the Star, which heals you every 2 to 5 seconds (green halo around you), and the Flying Pig, which gives you a temporary speed bonus (small golden orb). Hell side: the Toxic Mushroom, which spits toxic gas similar to Gauge on blue side (healing allies)When the gauge is on the cyan-blue side, your click summons Celestial Companions that support you (healing, speed). Gauge on red side (offensive minions)When the gauge is on the red side, your click summons Infernal Companions that attack enemies. |
|
| Z | Frostfire Grasp Mas. 1 |
You mount Shu, the Angel Buddy, you dash toward your cursor, then you summon an ice block that you shatter with a heat burst: damage and long stun for everything caught inside. The move works on hit-scan, its hitbox is huge and it hits harder as it touches more targets, making it an excellent combo finisher. In return the range is short, end lag is long if you miss, and its unpredictable knockback makes it unreliable as a combo opener. The ice breaks |
|
| X | Wrath of Ra Mas. 150 |
You send Ra, the Demon Buddy, to your cursor location, and you can hold the key to send it much further. It explodes into a pillar of fire, burns its victims and launches four fireballs into the air. The burn deals damage over time that neutralizes the opponent's Instinct for a moment in PvP, and when well-placed the move hits harder than most [V]s. Ra itself can be dodged, but the fireballs and burn break Instinct. Drawbacks: a charge time before firing when you aim far, short range if you just tap the key, and a visual bug that makes distant aiming tricky (aim below your avatar instead). Held (extended range)You can hold the key to send the Demon (Ra) further before it explodes in a column of fire. |
|
| C | Wrath of Shu Mas. 250 |
On Shu's back, you dash to your cursor then slam your mount into the ground: a large ice zone deploys around you and freezes everything it hurts. Fast startup and virtually no end lag, making it the fruit's best move for catching someone, with a very long stun. Up close it breaks Instinct, but it dodges on the edges and you're punishable if you miss, which remains rare since the zone freezes nearby opponents. Fun fact: its sound changes based on the target's size, up to a glass-shattering crash on a |
|
| V | End of Times Mas. 350 |
Shu and Ra together fire an ice beam and a fire beam toward your cursor, trapping hit enemies, before the two beams merge into a gigantic frozen explosion that leaves a shower of sparks and snowflakes behind. Colossal damage, very long stun, beam hitbox wide enough to catch someone from afar, and range exceeding |
|
| F | Sky Ruler Mas. 75 |
You mount one of your two companions to fly: the one you used most recently, with Shu as the default mount. Decent speed and perfect for camping at height, but the source advises against using it to pursue an opponent or as an aerial PvP platform. The move deals no damage. Detail: Shu is very expressive, but its animation cycle only starts after a few minutes spent on the server, probably to lighten the load. Angel Mount (Shu) - defaultYou ride the Angel Companion (Shu) if you used it last. It's the default mount. Demon Mount (Ra)You ride the Demon Companion (Ra) instead if you used it last. |
Passives
A spirit counter fills over time, with a gauge that constantly oscillates between two colors. Each summon consumes a spirit and the color at the moment of click decides the ally type; you can store a maximum of nine.
Two companions accompany you constantly: Shu the angel and Ra the demon. They are the ones who execute your ice and fire moves.
By clicking the ground, you spend a spirit to summon a random ally: spirits from the Heaven side support you (healing, speed...), those from the Hell side harass your enemies.
Combos 53
Combos from the official wiki (the fruit combined with swords, guns, fighting styles and races), sorted by effectiveness. The effectiveness (score out of 10) is estimated from the current PvP meta: fruit level, strength of the items used and stated damage. Remember to break the opponent's Instinct before starting, otherwise the combo won't land.
| Sequence | Difficulty | Effectiveness | Notes |
|---|---|---|---|
| Spirit X C Cyborg V3 |
Hard | ||
| Electric Claw C Spirit C (up) |
Hard | ||
| Spirit V Spikey Trident X Spirit C |
Hard | ||
| Electric Claw C v Spirit C (up) |
Hard | ||
| Skull Guitar Z (Cyborg V3) Cursed Dual Katana X Spirit Z C X V (maintenu) Electric Claw C | Medium |
See the 48 other combos
| Sequence | Difficulty | Effectiveness | Notes |
|---|---|---|---|
| Medium | |||
| Godhuman C Spirit V Spikey Trident X Godhuman X Z Spirit C X | Medium | fruit stats | |
| Easy | |||
| Spirit Z C V (visée bas) X |
Hard | ||
| Skull Guitar X (optionnel) Spirit Z C Sanguine Art C Z Spirit V (maintenu fully) Skull Guitar Z Cursed Dual Katana X (maintenu) Z Spirit X Sanguine Art X | Hard | ||
| Spirit C |
Medium | Cyborg V3 recommended | |
| Spirit C Cursed Dual Katana Z Spirit V Skull Guitar Z Cursed Dual Katana X Skull Guitar [Click] Godhuman X Spirit X Godhuman C Spirit Z | Hard | ||
| Godhuman C Spirit C Cursed Dual Katana Z Spirit V Skull Guitar Z [Click] Cursed Dual Katana X Skull Guitar [Click] Godhuman X Spirit X Z | Hard | ||
| Electric Claw C Spirit C (up) V (down) |
Hard | ||
| Electric Claw C Yama X (up) Spirit V (down) Skull Guitar Z Spirit X, Yama Z Spirit C Electric Claw Z (maintenu) X Spirit Z | Hard | ||
| Spirit C, Electric Claw X, Electric Claw C, (visée haut) Electric Claw Z, (visée bas) Yama X, Spirit V, Spirit X, Spirit Z | Hard | ||
| Skull Guitar X Spirit V Spikey Trident X Godhuman X Z Spirit C (dash Backwards) Godhuman C Spirit Z | Medium | ||
| Spirit C X Spikey Trident Z Spirit V Spikey Trident X Godhuman X Z Kabucha X Godhuman C Spirit Z | Medium | ||
| Electric Claw C (visée haut) Spirit C (visée bas) |
Medium | ||
| Spirit C Dragon Talon X Z Spirit V Spikey Trident X Venom Bom X Spirit X Z Dragon Talon C | Medium | ||
| Spirit C (Cyborg V3 Ability) Electric Claw C Z (Up) Spirit V (Down) X Z Electric Claw X | Medium | Cyborg V3 recommended | |
| Spirit C V Skull Guitar Z Skull Guitar [Click] Godhuman X Spirit X Godhuman C Spirit Z | Hard | ||
| Spirit C |
Hard | ||
| Electric Claw C, |
Hard | ||
| Electric Claw C Spirit C Cursed Dual Katana X Spirit V Electric Claw Z Spirit X | Easy | ||
| Spirit C Electric Claw C Z (up) Spirit V (down) Cursed Dual Katana X Spirit X Z | Medium | ||
| Spirit C Death Step C |
Hard | ||
| Electric Claw C Yama X Spirit V Skull Guitar Z Spirit C Electric Claw Z X | Hard | ||
| Spirit C V Spikey Trident X (Cyborg V3 Ability) Sanguine Art Z C Spirit Z X | Medium | ||
| Spirit C Godhuman X Z C Kabucha X Spirit V Spikey Trident X Spirit X Z | Medium | ||
| Godhuman C (maintenu) Spirit V Spikey Trident X Godhuman Z X Spirit C Z X | Easy | ||
| Electric Claw C Z (Up) Yama X (Down) Spirit C X Electric Claw X Spirit V | Medium | ||
| Spirit C Godhuman Z C Spirit V, Spikey Trident X Godhuman X Spirit X Z | Medium | ||
| Spirit C V Spikey Trident X Sanguine Art Z C Spirit X Sanguine Art X | Easy | ||
| Skull Guitar X Spirit C X V Spikey Trident X Godhuman X Z C Spirit Z | Easy | breaks Instinct | |
| Spirit C |
Medium | ||
| Spirit C Sharkman Karate X Z C Spikey Trident X Spirit V (maintenu) | Easy | ||
| Spirit C X Cursed Dual Katana Z X (look back) Godhuman Z C Spirit V | Medium | Cyborg V3 recommended | |
| Godhuman X Z Spirit C X V Spikey Trident X Godhuman C Spirit Z | Medium | ||
| Spirit C V Spikey Trident X Draco |
Medium | ||
| Spirit C V Spikey Trident X Electric Claw Z X C Spirit Z X | Easy | ||
| Spirit C |
Medium | ||
| Spirit C |
Easy | Cyborg V3 recommended - fruit stats | |
| Spirit C V Spikey Trident X Godhuman X Z C Spirit Z X | Easy | ||
| Electric Claw C (visée haut) Spirit C Cursed Dual Katana Z (down) Spirit V Cursed Dual Katana X (before explosion) Electric Claw Z Spirit X Z | Hard | ||
| Gravity Blade Z Spirit Z Godhuman Z Spirit C Spirit X Gravity Blade X Spirit V Godhuman C X | Hard | fruit stats | |
| Spirit C Pole (2nd Form) X (saut above) Spirit V, Godhuman X Z C Spirit Z X | Medium | ||
| Spirit C X Godhuman Z X |
Hard | ||
| Spirit C Shark Anchor X Shark Anchor Z Spirit V (maintenu) Z | Medium | ||
| Sharkman Karate Z Spirit C X Z Sharkman Karate X | Easy | ||
| Spirit C Godhuman X Z C Spirit V X (maintenu) | Medium | ||
| Spirit X C Electric Claw Z X Spirit V | Easy | ||
| Spirit C Sanguine Art Z C Spirit V | Easy |
Strengths and weaknesses
- Very high damage: a single enemy mistake can cost them their entire health bar
- All moves hit in area, with huge hitboxes and long stuns
- Excellent combo potential, all moves chaining into each other, and the fruit lends itself to hybrid builds
- Ultra versatile thanks to companions: stun, healing, speed, damage over time, area effect and knockback
- Companions are invulnerable and act regardless of distance: a healing spirit heals you even from afar
- The Cursed Tree targets on its own, and the Star remains an excellent source of healing since the nerf to
Angel's V3 in Update 24 - [Z] works on hit-scan, has a large hitbox, a long stun and hits harder when it touches more enemies
- [X] burns: its damage over time neutralizes the opponent's Instinct for a moment in PvP and, when well-placed, hits harder than most [V]s
- [C] starts fast and ends with no lag, perfect for catching someone
- [V] exceeds Energy Core and Primordial Reign in range, making it practically impossible to cancel
- M1 spammable in short bursts, and [Z] [X] [C] with low knockback: very solid for farming by grouping NPCs
- 350 Mastery on the [V], tied with Control and Dragon: you must grind that Mastery before the fruit pays off
- Moves rather slow, with high end lag if you miss
- Expensive and hard to obtain
- Companions spawn randomly: you can get a Star when you wanted a Flying Pig
- Toxic Mushroom nearly useless in PvP (no one stays in the cloud), Cursed Tree is avoided by staying airborne or at distance, and the Toad is escaped by dashing
- Fairly short range, compensated by large hitboxes
- Unpredictable knockback on [Z]: unreliable for starting a combo
- [X] is dodged with Instinct, and its held version takes time to fire
- [V] and [C] both leave you exposed if you miss
- The [V]'s beams turn slowly: increase your mouse sensitivity for tight angles
- [F] is not recommended for pursuing an opponent or serving as an aerial PvP platform
Our verdict
Spirit is a versatility monster in end-game: huge area damage in both farming and dueling, endless stuns and companions that heal you to keep you going. The entry cost is steep, 3.4M Beli and 350 Mastery: plan on grinding that Mastery before investing. And be patient once you have it: with these cooldowns, the fruit punishes spam very severely.
Live value and stock
Update history
Fruit : Spirit·Released : Update 17.1
-
Update 30 22 septembre 2026 Adjustment
- On 22 September 2026 the source removed its advice not to pick Spirit below level 1500, on the grounds that this threshold was never standardised. The underlying fact does not change: the [V] costs 350 Mastery, as much as Control and Dragon. This page therefore no longer quotes a minimum level. The source also no longer describes the [X] burn as bugged: it works, which this page already said.
-
Update 17.3.5 vers fin 2022 Adjustment
- Soul was reworked and renamed to Spirit.
- [Soul|Z] was renamed to [Z].
- [Soul|C] was renamed to [C].
- Spirit users now obtain Buddies over time instead of getting them from NPCs or players.
-
Update 17.3 août 2022 Adjustment
- Soul received a rebalancing.
- Changes to Soul's mechanics:
- The size of [X] now scales with the blue bar.
- The damage of [Soul|C] now scales with the red bar.
- Base statistics of both moves nerfed.
- Dashes and running speed rebalanced across all races. The speed gap between
Rabbit and other races should no longer be so huge. - Character gravity now slowly increases as the user moves away from the ground to prevent height camping.
-
Update 17.2 vers 2022 Nerf
- Soul was improved.
- Cooldown times reduced on [X], [Soul|C], [F] and [TAP].
- [X] and [Soul|C] now have the same cooldown duration.
- [Soul|Z] can now carry up to 2 spirits (spirit-buddies) by hitting multiple enemies at once.
- Mood damage modifier slightly increased on move [V].
- Damage and hitbox of [Soul|C] improved.
- Soul was nerfed.
- The damage of [X] was reduced.