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Quest

Items

Quest

Items encompass everything you carry in your hotbar or store in your inventory: swords, guns, accessories, treasures, gears, consumables, materials, and fish. This page covers the categories, with a focus on hotbar items specific to each sea.

How to get it

Overview page: for details about a specific item, visit the relevant wiki section (fruits, swords, guns, accessories).

Item categories

Hotbar items

Hotbar items cannot be stored in your inventory, unlike weapons: they disappear if you die or leave the game. Each sea has its own.

First Sea (the sea with the fewest, almost all related to the Saber puzzle): - Torch: press all the buttons in the Jungle, then go through the hole that opens in the room next to the Jungle quest giver. - Cup: in a destroyed house in the Desert, after burning the curtains in the room with the Torch. - Ancient Relic: return his money to the Rich Man after defeating the Mob Leader. - Key: given by the Military Detective; it opens the door of the Ice Admiral, on the way to the Second Sea.

Second Sea (more numerous and varied, often boss drops): - Flowers: collected during the Alchemist's quest for Race V2. - Fist of Darkness: in a random chest every 4 hours, or on a Sea Beast. Used to invoke the Raid Boss Darkbeard, obtain the Cyborg race, or the Dark Blade (Slayer skin).

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