« Large sword, large reach. This ring is strange... » The Wardens Sword (or Warden Sword) is a
Rare sword in the
First Sea prized for its abnormally large hitboxes and area moves that stun. Ideal for farming early game, it quickly reaches its limits - remember to replace it once you reach the
Second Sea.
How to get it
Drops from the
Chief Warden at
Prison (First Sea) with 5 to 10% chance per kill.
Upgrades
Moveset
| Key | Move | Preview | Description |
|---|---|---|---|
| M1 | Normal Attack | Four consecutive sword slashes with fairly weak M1 damage like most First Sea swords. | |
| Z | Multi-Target Slash Mas. 35 |
You slam your blade to the ground - a blue shockwave damages and pushes back all enemies around you. cooldown 9s · energy 15 |
|
| X | Tornado Slash Mas. 80 |
You send a tornado toward your cursor that launches all hit enemies into the air. Stun and good AoE included. cooldown 15s · energy 25 |
Strengths and weaknesses
- Abnormally large hitboxes - moves hit everything around you
- Both moves stun and hit multiple targets
- Excellent for early First Sea farming
- Low Mastery requirement (35 and 80) and easy to upgrade
- High knockback on both moves - enemies scatter, annoying for grinding
- Actual move range disappointing despite the blade size
- No mobility moves
- Weak M1 damage, like most First Sea swords
- Cannot hit
Blade users
Our take
PvE5/10
PvP3/10
A solid farming sword for beginners - its area shockwaves clear mob camps effortlessly. Its knockback and lack of mobility prevent it from going further - farm with it, then move on to something else in the Second Sea.
Update history
Sword : Wardens Sword·Released : Update 1