Renowned for its stunning visuals, Midnight Blade remains a solid
Legendary for farming in the
Second Sea - no dash on M1, two multi-target moves that pull, good stunning effects and some mobility. In PvP, however, it suffers from short range and moves that are easy to dodge with
Instinct.
How to get it
Can be purchased from
El Admin on the
Cursed Ship (Second Sea) for 100
Ectoplasm. Relatively easy to obtain for any player beyond level 1250.
Upgrades
| Effect | |
|---|---|
| Ectoplasm x40 |
+13% Damage |
Moveset
| Key | Move | Preview | Description |
|---|---|---|---|
| M1 | Normal Attack | Three slashes, concluded by a fourth. | |
| Z | Portal Opening Mas. 150 |
You project a virtual clone of yourself toward the cursor and then slash - a move the clone reproduces. On impact, a small quantum energy field pulls nearby enemies and peppers them. cooldown 9s · energy 30 |
|
| X | Crescent Dash Mas. 325 |
You dash forward leaving a blue trail - on contact, nearby enemies are pulled, then you spin and an AoE explosion launches them forward. cooldown 13s · energy 60 |
Strengths and weaknesses
- High damage and great close-combat combo potential
- Both moves pull and hit multiple enemies
- No dash on M1 - excellent for farming
- [Z] stuns even Blade users (without damage)
- Both moves hit
Sea Beasts - Easy to obtain past level 1250
- Small hitbox and short range
- No true blocking stun - moves can be dodged with Instinct
- [Z] cannot be used without an enemy and is impractical with
Buddha - Vulnerable during animations, [X] dash is rather slow
- Strong knockback - annoying for grinding, except as a finisher
Our take
PvE7/10
PvP6/10
An excellent value for the price in the Second Sea - 100 Ectoplasm for a reliable and stylish farming sword, it's a no-brainer. In PvP, its pulling effects can catch players off guard, but against someone who handles Instinct well, its limitations become apparent quickly.
Update history
Sword : Midnight Blade·Released : Update 12