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Shark Cape Accessory - Blox Fruits
Accessory

Shark Cape

AccessoryMythical

The Shark Cape was the second limited-time Mythical accessory of the Magnet Event 2026 (Update 30), and the longest reward to obtain: 20 rolls at the Magnet Gacha. In exchange, eight bonuses at once: +30% movement speed, +500 Health, damage and defense in Sea Events, +10% melee and sword, +30% Magnet Tokens and a big reduction of sea damage. The event ended on 21 September 2026: if you do not have it, you cannot get it for now.

How to get it

It can no longer be obtained since 21 September 2026, the date the source marked the Magnet Event 2026 as concluded. The unavailable banner was added to its page on 22 September. With Magnet Tokens no longer dropping, the roll counter can no longer move. Nothing says whether it will return at a future edition of the event.

How it was obtained:

It unlocks from the Magnet Gacha (the Summer Magnet Gacha), the Blox Fruit Gacha option active during the Magnet Event: at Middle Town in the First Sea, the Café in the Second Sea and the Mansion in the Third Sea.

The requirement: 20 rolls done. At 500 Magnet Tokens per roll, that is 10,000 tokens spent in total, while you can only carry 5,000 at once: the cape is necessarily earned over several farming sessions. And since a roll is only possible once every 2 hours (cooldown shared with the regular fruit roll), count several days at the very least. Tokens drop from [Magnetized] enemies during the Magnet Night (XX:00, 10 minutes).

The Coral Crown, for its part, drops at the tenth roll: on the way to the cape you necessarily go through it, and its +25% tokens help you finish the second half.

The gacha page also lists the cape among its random prizes: pulling it earlier is not excluded, but the 20 roll threshold is the only documented guarantee.

Equipment bonuses

  • +30% Movement Speed
  • +500 Health
  • +30% All - Sea Events Damage
  • +20% All - Sea Events Defense
  • +10% Melee Damage
  • +10% Sword Damage
  • +30% Magnet Token Multiplier
  • +60% Sea Damage Reduction

Effects

BonusValue
Movement Speed+30%
Health+500
All - Sea Events Damage+30%
All - Sea Events Defense+20%
Melee Damage+10%
Sword Damage+10%
Magnet Token Multiplier+30%
Sea Damage Reduction+60%
  • Unlike the Coral Crown (fruit damage), the cape boosts melee and sword: it is the accessory for fighting style and sword players.
  • The +30% movement speed is felt everywhere, farming as well as running away.
  • With +30% damage and +20% defense in Sea Events, plus 60% sea damage reduction, it is also a piece for Sea Events. The source ranks it among the very few accessories to reduce Sea Damage, alongside the Leviathan Shield and the Coral Crown.
  • The Magnet Token multiplier (+30%) beats the crown's (+25%). At Sea of Treats, the Magnet Token page reports 650 to 800 tokens in a short time with either one equipped.

What the source says: "unironically extremely useful and powerful, especially early game".

Good to know

  • It has no in-game description, like most event accessories.
  • Limited-time item: impossible to get once the event is over, and no end date is announced.
  • The source does not say whether the token multipliers of the cape and the crown stack in any way.
  • It is the third accessory in the game to increase Sea Events damage, after the Shark Tooth Necklace and the Leviathan Crown. Having checked all three entries, the cape is not the strongest of them for that specific bonus: Leviathan Crown +35%, Shark Cape +30%, Shark Tooth Necklace +25%. What makes it valuable is its eight bonuses stacked together, not that figure on its own.

Remaining details

Entry written on September 10, 2026, during the event.

The source does not yet say:

  • whether the cape can drop randomly before the twentieth roll, or only at the milestone;
  • whether it is tradeable;
  • what exactly "All - Sea Events" covers (every Sea Event, or a category);
  • how its bonuses compare to endgame accessories: the source mostly talks about the early game.

Our take

If you go all the way to 20 rolls, it is the most complete accessory of the event: speed, health, melee, sword, Sea Events and +30% tokens. The source calls it extremely useful early game; for high level play, no comparison has been published yet, so do not shelve your usual accessory on that promise alone.

Update history

Accessory : Shark Cape·Released : Update 30

  1. Update 30 5 septembre 2026 Release
    • Shark Cape added, limited accessory of the Magnet Event 2026 (Magnet Gacha, 20 rolls).

    See update 30

  2. Update 30 14 septembre 2026 Adjustment
    • The Magnet Token page now reports 650 to 800 tokens in a short time at Sea of Treats with this accessory (instead of 500 to 600).

    See update 30

  3. Update 30 22 septembre 2026 Adjustment
    • No longer obtainable: the Magnet Event 2026 was marked as concluded on the evening of 21 September on the Events page, and the unavailable banner was added to the page on 22 September.

    See update 30

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