Marine Commodores are Lv. 1700 enemies stationed at
Great Tree, in
Third Sea. With 16,500 HP, a sword, and
Aura, they nullify
Elemental immunity but remain vulnerable to
Blade immunity, which activates at Lv. 1762. The source considers them a much better farming spot than
Marine Rear Admirals if you're not playing
Buddha.
How to get it
Head to Great Tree, in Third Sea - they stand behind the
Marine Tree Quest Giver. You'll find more by continuing behind, then to the left of that same NPC. They spawn in groups of 6 and respawn every 20 seconds.
Quick Stats
| Stat | Value |
|---|---|
| Level | 1700 |
| HP | 16,500 |
| Damage | 633 (base attack 893) |
| Number per zone | 6 |
| Respawn | 20 seconds |
| Weapon | Sword |
| Aura | Yes |
| Immunity | Lv. 1762, Blade only |
| Sea | Third Sea, Great Tree |
| Previous / Next Enemy |
Quest and Drops
| Element | Detail |
|---|---|
| Marine Tree Quest Giver | |
| Required Level | 1700 |
| Objective | Defeat 8 Marine Commodores |
| Beli Reward | 13,000 |
| EXP Reward | 68,000,000 |
Per kill: 1,100 Beli and approximately 85,000 EXP.
How to Farm Them
- Buddha is the fruit recommended by the source for clearing them.
- If you don't have Buddha, farm them anyway rather than Marine Rear Admirals - they're less of a hassle, with Aura being their only real problem.
- Elemental Reflex doesn't work on them, precisely because of Aura. However, since they wield a sword, Blade immunity activates at Lv. 1762 and solves the problem.
- If you play Elemental and want neither Commodores nor Rear Admirals, the source recommends staying on
Hydra Enforcers from
Hydra Island up to Lv. 1775, the level that unlocks
Floating Turtle.
Good to Know
- They wear the standard
Marine uniform, have brown hair, and use the Roblox "Raig Face" face. - They arrived with Update 15.
- Small contradiction on the Fandom: their own page lists
Dual Katana as their weapon, while the general
Enemies page assigns them
Triple Katana. It doesn't affect the mechanics - Blade immunity works either way.
Strengths and weaknesses
- Aura completely nullifies Elemental immunity - an Elemental player takes full damage
- 16,500 HP - double that of a late-tier
Second Sea mob - They spawn in groups of 6 with a 20-second respawn, so the pressure is constant
- They wield a sword, so Blade immunity activates at Lv. 1762 and neutralizes Aura
- Buddha sweeps them without difficulty
- Significantly less tedious than the Marine Rear Admirals tier just above
- Their quest, perfectly placed behind the Marine Tree Quest Giver, minimizes travel
Update history
Enemy : Marine Commodore·Released : Update 15