Simulation Data is the resource of the Simulation Hub, stackable up to 99,999. You earn it by completing
Dungeons or recycling
Trinkets.
How to get it
Complete a Dungeon (80-90 on Normal, 160-170 on Hard) or have your Trinkets recycled by the
Trinket Refiner. Also purchasable with Robux.
What it does
Unlocking difficulties in Dungeons
Upgrading Control
Buying Trinkets
How much you earn
| Source | Simulation Data |
|---|---|
| Dungeon cleared on Normal | 80 to 90 (plus a random Trinket) |
| Dungeon cleared on Hard | 160 to 170 (plus a random Trinket) |
| Recycling an Uncommon Trinket (Grade I) | 80 |
| Recycling a Rare Trinket (Grade II) | 160 |
| Recycling a Legendary Trinket (Grade III) | 460 |
The recycling value follows the Trinket's rarity.
Rarities follow the Update 29.1 shift: Grade I is
Uncommon, Grade II is
Rare, Grade III is
Legendary, Grade IV is
Mythical.
The source wiki's Trinkets page gives different numbers: 160 for a Grade I, 480 for a Grade II and 80 more per Modifier. The two pages have disagreed for months. Check the amount the Trinket Refiner shows you before confirming.
What it's used for
Upgrading the
Control fruit (2,300 total)- Drawing a Trinket from the
Trinket Expert (400) - Unlocking Hard and Challenge difficulties in Dungeons
Update history
Material : Simulation Data·Released : Update 29.0
-
Update 29.1 12 octobre 2026 Adjustment
- On 12 October 2026 the source wiki realigned the rarities of the recycling table with the 29.1 shift (Uncommon 80, Rare 160, Legendary 460, instead of
Common, Uncommon, Rare). Amounts are unchanged. The page notes that the same source's Trinkets page gives other values (160 per Grade I, 480 per Grade II, 80 per Modifier).
- On 12 October 2026 the source wiki realigned the rarities of the recycling table with the 29.1 shift (Uncommon 80, Rare 160, Legendary 460, instead of